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How To Manipulate Your Players (Into Having Emotions)
I share some tips and tricks on emotional manipulation – in the service of storytelling, of course.
Michael T. Christensen
Sep 28, 20226 min read


Unknown Armies
This week, I want to talk about “Unknown Armies,” the weirdest game I've ever played.
Michael T. Christensen
Sep 21, 20223 min read


Playing in Other Systems
This week, I share my stories about games played outside of Dungeons & Dragons, particularly Necessary Evil and Warhammer 40K.
Michael T. Christensen
Sep 14, 20222 min read


The Stubbornness of Ideas
This week, we examine how hard it is to change an RPG player’s mind once they have an idea… and how GMs can use that to their advantage.
Michael T. Christensen
Sep 7, 20224 min read


Using Movies/TV as Inspiration
This week, we discuss how to use media as inspiration for your RPG adventures – and how to use those references to subvert expectations.
Michael T. Christensen
Aug 31, 20226 min read


What Makes a Murder-Hobo?
This week, let's analyze that most curious phenomenon… the murder-hobo.
Michael T. Christensen
Aug 24, 20227 min read


The Best Game Opening I've Ever Seen
This week, I recount the best opening scene I've ever seen in a role-playing game, and breaks down what made it so effective.
Michael T. Christensen
Aug 17, 20224 min read


The Dice Want To Murder You
We need to talk about the cruel, mercurial nature of dice… and how they’re out to get all of us.
Michael T. Christensen
Aug 10, 20224 min read


The Tale of Miros Allos
Today I want to share with you the story of a former character who left a lasting impact on the campaign world…
Michael T. Christensen
Aug 3, 20225 min read


Consequences as Conditioning
This week, we discuss the ways your behavior as a DM can influence the players… sometimes in ways you may not have intended.
Michael T. Christensen
Jul 27, 20226 min read


The Campaign I Missed
I was very, very busy during my second semester of playing D&D.
Michael T. Christensen
Jul 20, 20223 min read


Talking Through Issues
Sometimes you need to have a heart-to-heart with your group, in order to clear the air and solve your problems together.
Michael T. Christensen
Jul 13, 20224 min read


Bonds and Rivalries
This week, we discuss how to establish bonds and rivalries between your player characters in order to help flesh out their characterization.
Michael T. Christensen
Jul 6, 20224 min read


Keeping Character Concepts Loose
This week, we talk about keep player character concepts loose, rather than getting locked in to a specific personality before play begins.
Michael T. Christensen
Jun 29, 20225 min read


How I Learned to Stop Worrying and Trust the Rogue
This week, we touch on the rogue’s reputation as the untrustworthy backstabber… and whether or not it’s deserved.
Michael T. Christensen
Jun 22, 20224 min read


Naming Your Adventuring Group
Let's talk about adventuring group names: how to come up with a name, and whether or not you need one at all.
Michael T. Christensen
Jun 15, 20224 min read


The Last Ride of Calvin Dugray
This week, I discuss about how I retired my first D&D character early… and how the DM brought him back into the story as an NPC.
Michael T. Christensen
Jun 8, 20223 min read


I've Launched a Patreon!
I've launched a Patreon page! If you enjoy my work, I hope you consider supporting me :)
Michael T. Christensen
Jun 1, 20222 min read


Sometimes Arsonists Leave Riddles
Mike shares the first time his DM threw a riddle at the party, and how it empowered one of the players to rise to the challenge.
Michael T. Christensen
May 25, 20224 min read


Games for New Players
Is there a “best system for beginners?" And can turn even complex games into “beginner” games?
Michael T. Christensen
May 18, 20227 min read
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